Acquisition Source

3D Printer crafting

Produces recipe outcomes after its prerequisites are met.

At a glance

Context
3D Printer
Source category
crafting
Source Variant
Unknown
Spatiality
Non Spatial
Acquisition methods
  • crafting

Outcomes & conditions

Acquisition does not automatically mean retained inventory. Check the conditions for each method.

Crafting

Craft Energy Drink

Outcome
Energy Drink recipe output
Item grant Energy Drink · Unknown
Described outcome
possible
Conditions
State
partial
Probability
Unknown
Extraction
Not Applicable
Retention
Unknown
Notes
  • A crafting option conditional on recipe access and successful execution; this is not an enemy drop or a random-roll claim.
  • Recipe/output records own the input costs, prerequisites and output count. FOB acquisition requires no deployment extraction; later deployment loss is separate.
Crafting

Print Thermite — progression recipe

Outcome
Thermite recipe output
Item grant Thermite · Unknown
Described outcome
possible
Conditions
State
partial
Probability
Unknown
Extraction
Unknown
Retention
Unknown
Notes
  • Read input amounts from the canonical recipe. Output count and retained inventory remain unknown.
  • Published description; build, live credit, print results and retention have not been independently verified.
Crafting

Craft Medkit

Outcome
Medkit recipe output
Item grant Medkit · 1 count
Described outcome
possible
Conditions
State
partial
Probability
Unknown
Extraction
Not Applicable
Retention
Unknown
Notes
  • Costs, prerequisites and output count are owned by the recipe and output records.
Crafting

Craft 2-Plate Armor Vest

Described outcome
possible
Conditions
State
partial
Probability
Unknown
Extraction
Unknown
Retention
Unknown
Notes
  • Costs, prerequisites and output count are owned by the recipe and output records.
Crafting

Print Self-Revive Kit — progression recipe

Described outcome
possible
Conditions
Ingredients
Unknown
State
partial
Probability
Unknown
Extraction
Unknown
Retention
Unknown
Notes
  • Ingredient requirements are incomplete. This entry cannot supply a measured or zero-cost farming recommendation.
Crafting

Print Flash

Outcome
Flash recipe output
Item grant Flash · 1 count
Described outcome
possible
Conditions
State
partial
Probability
Unknown
Extraction
Unknown
Retention
Unknown
Notes
  • The walkthrough describes printing to the Operator or Stash. Acquisition and later retention are separate; no success or extraction rate is asserted.
  • Inspected published description; current game build, actual print results and retention have not been independently verified.
Crafting

Print Spotter Scope — progression recipe

Outcome
Spotter Scope recipe output
Item grant Spotter Scope · Unknown
Described outcome
possible
Conditions
State
partial
Probability
Unknown
Extraction
Unknown
Retention
Unknown
Notes
  • Ingredient costs are joined from the canonical recipe. Per-print output quantity remains unknown; this is not a measured farming recommendation.
  • Inspected published description; current game build, actual print results and retention have not been independently verified.
Crafting

Craft Small Backpack

Outcome
Small Backpack recipe output
Item grant Small Backpack · Unknown
Described outcome
possible
Conditions
State
partial
Probability
Unknown
Extraction
Unknown
Retention
Unknown
Notes
  • Costs, prerequisites and output count are owned by the recipe and output records.
Crafting

Print Snapshot Grenade — progression recipe

Described outcome
possible
Conditions
State
partial
Probability
Unknown
Extraction
Unknown
Retention
Unknown
Notes
  • Ingredient costs are joined from the canonical recipe. Per-print output quantity remains unknown; this is not a measured farming recommendation.
  • Inspected published description; current game build, actual print results and retention have not been independently verified.
Crafting

Print Shock Stick — progression recipe

Outcome
Shock Stick recipe output
Item grant Shock Stick · Unknown
Described outcome
possible
Conditions
State
partial
Probability
Unknown
Extraction
Unknown
Retention
Unknown
Notes
  • Read input amounts from the canonical recipe. Output count and retained inventory remain unknown.
  • Published description; build, live credit, print results and retention have not been independently verified.
Crafting

Print Armor Box — progression recipe

Outcome
Armor Box recipe output
Item grant Armor Box · Unknown
Described outcome
possible
Conditions
State
partial
Probability
Unknown
Extraction
Unknown
Retention
Unknown
Notes
  • Ingredient costs are joined from the canonical recipe. Per-print output quantity remains unknown; this is not a measured farming recommendation.
  • Inspected published description; current game build, actual print results and retention have not been independently verified.
Crafting

Print UAV — progression recipe

Outcome
UAV recipe output
Item grant UAV · Unknown
Described outcome
possible
Conditions
State
partial
Probability
Unknown
Extraction
Unknown
Retention
Unknown
Notes
  • Read input amounts from the canonical recipe. Output count and retained inventory remain unknown.
  • Published description; build, live credit, print results and retention have not been independently verified.
Crafting

Craft Radiation Blockers

Described outcome
possible
Conditions
State
partial
Probability
Unknown
Extraction
Not Applicable
Retention
Unknown
Notes
  • A crafting option conditional on recipe access and successful execution; this is not an enemy drop or a random-roll claim.
  • Recipe/output records own the input costs, prerequisites and output count. FOB acquisition requires no deployment extraction; later deployment loss is separate.
Crafting

Craft 1-Plate Armor Vest

Described outcome
possible
Conditions
State
partial
Probability
Unknown
Extraction
Unknown
Retention
Unknown
Notes
  • Costs, prerequisites and output count are owned by the recipe and output records.
Crafting

Print Sedative Inhaler — progression recipe

Described outcome
possible
Conditions
State
partial
Probability
Unknown
Extraction
Unknown
Retention
Unknown
Notes
  • Ingredient costs are joined from the canonical recipe. Per-print output quantity remains unknown; this is not a measured farming recommendation.
  • Inspected published description; current game build, actual print results and retention have not been independently verified.
Crafting

Craft Biomaterials

Outcome
Biomaterials recipe output
Item grant Biomaterials · Unknown
Described outcome
possible
Conditions
State
partial
Probability
Unknown
Extraction
Not Applicable
Retention
Unknown
Notes
  • A crafting option conditional on recipe access and successful execution; this is not an enemy drop or a random-roll claim.
  • Recipe/output records own the input costs, prerequisites and output count. FOB acquisition requires no deployment extraction; later deployment loss is separate.
Crafting

Print Care Package — progression recipe

Outcome
Care Package recipe output
Item grant Care Package · Unknown
Described outcome
possible
Conditions
State
partial
Probability
Unknown
Extraction
Unknown
Retention
Unknown
Notes
  • Read input amounts from the canonical recipe. Output count and retained inventory remain unknown.
  • Published description; build, live credit, print results and retention have not been independently verified.
Crafting

Craft Bandage

Outcome
Bandage recipe output
Item grant Bandage · Unknown
Described outcome
possible
Conditions
State
partial
Probability
Unknown
Extraction
Unknown
Retention
Unknown
Notes
  • Costs, prerequisites and output count are owned by the recipe and output records.
Crafting

Print Inflatable Decoy — progression recipe

Described outcome
possible
Conditions
State
partial
Probability
Unknown
Extraction
Unknown
Retention
Unknown
Notes
  • Read input amounts from the canonical recipe. Output count and retained inventory remain unknown.
  • Published description; build, live credit, print results and retention have not been independently verified.
Crafting

Print Molotov Cocktail — progression recipe

Described outcome
possible
Conditions
State
partial
Probability
Unknown
Extraction
Unknown
Retention
Unknown
Notes
  • Read input amounts from the canonical recipe. Output count and retained inventory remain unknown.
  • Published description; build, live credit, print results and retention have not been independently verified.
Crafting

Craft Medium Backpack

Described outcome
possible
Conditions
State
partial
Probability
Unknown
Extraction
Not Applicable
Retention
Unknown
Notes
  • Costs, prerequisites and output count are owned by the recipe and output records.
Crafting

Print Smoke Grenade — progression recipe

Outcome
Smoke Grenade recipe output
Item grant Smoke Grenade · Unknown
Described outcome
possible
Conditions
State
partial
Probability
Unknown
Extraction
Unknown
Retention
Unknown
Notes
  • Ingredient costs are joined from the canonical recipe. Per-print output quantity remains unknown; this is not a measured farming recommendation.
  • Inspected published description; current game build, actual print results and retention have not been independently verified.
Crafting

Print Sticky Grenade — progression recipe

Outcome
Sticky Grenade recipe output
Item grant Sticky Grenade · Unknown
Described outcome
possible
Conditions
Ingredients
Unknown
State
partial
Probability
Unknown
Extraction
Unknown
Retention
Unknown
Notes
  • Ingredient requirements are incomplete. This entry cannot supply a measured or zero-cost farming recommendation.
Crafting

Print Ammo Box — progression recipe

Outcome
Ammo Box recipe output
Item grant Ammo Box · Unknown
Described outcome
possible
Conditions
State
partial
Probability
Unknown
Extraction
Unknown
Retention
Unknown
Notes
  • Ingredient costs are joined from the canonical recipe. Per-print output quantity remains unknown; this is not a measured farming recommendation.
  • Inspected published description; current game build, actual print results and retention have not been independently verified.
Crafting

Craft Electronic Sensors

Described outcome
possible
Conditions
State
partial
Probability
Unknown
Extraction
Not Applicable
Retention
Unknown
Notes
  • A crafting option conditional on recipe access and successful execution; this is not an enemy drop or a random-roll claim.
  • Recipe/output records own the input costs, prerequisites and output count. FOB acquisition requires no deployment extraction; later deployment loss is separate.
Crafting

Print Throwing Knife — progression recipe

Outcome
Throwing Knife recipe output
Item grant Throwing Knife · Unknown
Described outcome
possible
Conditions
State
partial
Probability
Unknown
Extraction
Unknown
Retention
Unknown
Notes
  • Read input amounts from the canonical recipe. Output count and retained inventory remain unknown.
  • Published description; build, live credit, print results and retention have not been independently verified.
Crafting

Craft Detonators

Outcome
Detonators recipe output
Item grant Detonators · Unknown
Described outcome
possible
Conditions
State
partial
Probability
Unknown
Extraction
Not Applicable
Retention
Unknown
Notes
  • A crafting option conditional on recipe access and successful execution; this is not an enemy drop or a random-roll claim.
  • Recipe/output records own the input costs, prerequisites and output count. FOB acquisition requires no deployment extraction; later deployment loss is separate.
Crafting

Craft Rigid Synthetics

Described outcome
possible
Conditions
State
partial
Probability
Unknown
Extraction
Not Applicable
Retention
Unknown
Notes
  • A crafting option conditional on recipe access and successful execution; this is not an enemy drop or a random-roll claim.
  • Recipe/output records own the input costs, prerequisites and output count. FOB acquisition requires no deployment extraction; later deployment loss is separate.
Crafting

Craft Reactive Metals

Described outcome
possible
Conditions
State
partial
Probability
Unknown
Extraction
Not Applicable
Retention
Unknown
Notes
  • A crafting option conditional on recipe access and successful execution; this is not an enemy drop or a random-roll claim.
  • Recipe/output records own the input costs, prerequisites and output count. FOB acquisition requires no deployment extraction; later deployment loss is separate.
Crafting

Print Concussion Grenade — progression recipe

Described outcome
possible
Conditions
State
partial
Probability
Unknown
Extraction
Unknown
Retention
Unknown
Notes
  • Ingredient costs are joined from the canonical recipe. Per-print output quantity remains unknown; this is not a measured farming recommendation.
  • Inspected published description; current game build, actual print results and retention have not been independently verified.
Crafting

Print Frag Grenade — progression recipe

Outcome
Frag Grenade recipe output
Item grant Frag Grenade · Unknown
Described outcome
possible
Conditions
State
partial
Probability
Unknown
Extraction
Unknown
Retention
Unknown
Notes
  • Ingredient costs are joined from the canonical recipe. Per-print output quantity remains unknown; this is not a measured farming recommendation.
  • Inspected published description; current game build, actual print results and retention have not been independently verified.
Crafting

Print Disposable Parachute — progression recipe

Described outcome
possible
Conditions
State
partial
Probability
Unknown
Extraction
Unknown
Retention
Unknown
Notes
  • Ingredient costs are joined from the canonical recipe. Per-print output quantity remains unknown; this is not a measured farming recommendation.
  • Inspected published description; current game build, actual print results and retention have not been independently verified.
Crafting

Craft Smelling Salts

Outcome
Smelling Salts recipe output
Item grant Smelling Salts · Unknown
Described outcome
possible
Conditions
State
partial
Probability
Unknown
Extraction
Not Applicable
Retention
Unknown
Notes
  • A crafting option conditional on recipe access and successful execution; this is not an enemy drop or a random-roll claim.
  • Recipe/output records own the input costs, prerequisites and output count. FOB acquisition requires no deployment extraction; later deployment loss is separate.
Crafting

Craft Pain Killers

Outcome
Pain Killers recipe output
Item grant Pain Killers · Unknown
Described outcome
possible
Conditions
State
partial
Probability
Unknown
Extraction
Not Applicable
Retention
Unknown
Notes
  • A crafting option conditional on recipe access and successful execution; this is not an enemy drop or a random-roll claim.
  • Recipe/output records own the input costs, prerequisites and output count. FOB acquisition requires no deployment extraction; later deployment loss is separate.
Crafting

Craft Control Units

Outcome
Control Units recipe output
Item grant Control Units · Unknown
Described outcome
possible
Conditions
State
partial
Probability
Unknown
Extraction
Not Applicable
Retention
Unknown
Notes
  • A crafting option conditional on recipe access and successful execution; this is not an enemy drop or a random-roll claim.
  • Recipe/output records own the input costs, prerequisites and output count. FOB acquisition requires no deployment extraction; later deployment loss is separate.
Crafting

Print Gas Mask — progression recipe

Outcome
Gas Mask recipe output
Item grant Gas Mask · Unknown
Described outcome
possible
Conditions
State
partial
Probability
Unknown
Extraction
Unknown
Retention
Unknown
Notes
  • Ingredient costs are joined from the canonical recipe. Per-print output quantity remains unknown; this is not a measured farming recommendation.
  • Inspected published description; current game build, actual print results and retention have not been independently verified.

3D Printer at the FOB

Location State
Non Spatial
Occurrence Probability
Unknown
Trigger
Unknown