KG-7 Vulcan
KG-7 Vulcan base reference.
Find the details, requirements and related guides you need for your next deployment.
Compare the described fire rate and magazine, then follow each weapon to its purchase and unlock conditions. These figures do not establish damage, time to kill, or your current purchase price.
| Weapon | Class | Fire rate rounds/min | Magazine rounds | Current price | Time to kill |
|---|---|---|---|---|---|
| .50 GS | Pistol | 166 | 7 | Unknown | Needs damage and target data |
| APOC-338 | Lmg | 554 | 50 | Unknown | Needs damage and target data |
| Astaroth .57 | Sniper Rifle | 34 | 3 | Unknown | Needs damage and target data |
| Axion | Assault Rifle | 705 | 30 | Unknown | Needs damage and target data |
| Cronen Squall | Assault Rifle | 673 | 20 | Unknown | Needs damage and target data |
| FiNN LMG | Lmg | 587 | 100 | Unknown | Needs damage and target data |
| FSS Carbon Edge 1095 | Melee | Unknown | Unknown | Unknown | Needs damage and target data |
| Han 86 | Assault Rifle | 740 | 30 | Unknown | Needs damage and target data |
| Hyeon Burst | Assault Rifle | 375 | 30 | Unknown | Needs damage and target data |
| ISO Nightshade | Smg | 923 | 30 | Unknown | Needs damage and target data |
| JOKR | Launcher | 13 | 1 | Unknown | Needs damage and target data |
| Kastov 762 | Assault Rifle | 600 | 30 | Unknown | Needs damage and target data |
| KG-7 Vulcan | Sniper Rifle | 41 | 10 | Unknown | Needs damage and target data |
| Krait P68 | Pistol | 260 | 10 | Unknown | Needs damage and target data |
| M4 | Assault Rifle | 810 | 30 | Unknown | Needs damage and target data |
| MAR-9 | Marksman Rifle | 315 | 20 | Unknown | Needs damage and target data |
| Mojave .357 | Pistol | 141 | 8 | Unknown | Needs damage and target data |
| Mosin-Nagant | Marksman Rifle | 44 | 5 | Unknown | Needs damage and target data |
| Oden | Assault Rifle | 413 | 20 | Unknown | Needs damage and target data |
| Oris 8.6 | Marksman Rifle | 89 | 10 | Unknown | Needs damage and target data |
| Patriot XMR | Assault Rifle | 645 | 25 | Unknown | Needs damage and target data |
| PILA | Launcher | 8 | 1 | Unknown | Needs damage and target data |
| PM-40 Anvil | Launcher | 38 | 3 | Unknown | Needs damage and target data |
| PPSh-41 | Smg | 1110 | 71 | Unknown | Needs damage and target data |
| Rezi 12 | Shotgun | 150 | 6 | Unknown | Needs damage and target data |
| RPG-8 | Launcher | 20 | 1 | Unknown | Needs damage and target data |
| SANG 9mm | Pistol | 370 | 13 | Unknown | Needs damage and target data |
| Signal 50 | Sniper Rifle | 111 | 7 | Unknown | Needs damage and target data |
| Type 73 | Lmg | 821 | 60 | Unknown | Needs damage and target data |
| VEL 46 | Smg | 952 | 40 | Unknown | Needs damage and target data |
| Warlord | Shotgun | 105 | 14 | Unknown | Needs damage and target data |
| Wz.55 Striga | Smg | 651 | 25 | Unknown | Needs damage and target data |
| X-58 Nyx | Smg | 800 | 40 | Unknown | Needs damage and target data |
A faster fire rate alone does not identify the stronger weapon. Missing damage, range, hit-location and armor inputs are shown as unresolved; no combat ranking is inferred.
Explore how damage, cadence and ammunition affect a fixed-damage sequence. Enter your own assumptions below. Results describe this scenario, not a verified DMZ weapon build or a time-to-kill ranking.
Unresolved: enter your scenario to calculate.
Keep up to eight checked scenarios. Compare scenarios with the same health bounds and ammunition policy; changing the editor does not change a saved scenario. All values remain assumptions. No weapon ranking or price comparison is produced.
Device saves stay in this browser. Exported JSON contains assumptions and optional starting reference revisions, with no stored calculation results or gameplay approval. Imports are recalculated and reviewed before replacing the working library.
No scenario library has been saved.
Required hits = ceiling(target health ÷ damage per hit). For an uninterrupted loaded sequence, elapsed time = (hits − 1) × 60,000 ÷ RPM in milliseconds. The first shot is at time zero; a one-hit scenario therefore takes zero modeled cadence time.
Finite-ammunition results include only explicitly supplied reload timing. Time from scenario start and time from first damaging shot are shown separately. If ammunition runs out, depletion time stays unavailable. ADS, sprint-to-fire, projectile travel and network delay are excluded.
Source descriptions can suggest starting assumptions. They do not supply a complete, compatible damage model. Follow each weapon’s page for its acquisition conditions.
KG-7 Vulcan base reference.
Kastov 762 base reference.
Oris 8.6 base reference.
RPG-8 base reference.
Axion base reference.
M4 base reference.
ISO Nightshade base reference.
Warlord base reference.
FSS Carbon Edge 1095 base reference.
PPSh-41 base reference.
Oden base reference.
Mojave .357 base reference.
JOKR base reference.
SANG 9mm base reference.
MAR-9 base reference.
FiNN LMG base reference.
Signal 50 base reference.
Han 86 base reference.
Hyeon Burst base reference.
VEL 46 base reference.
Mosin-Nagant base reference.
Wz.55 Striga base reference.
Patriot XMR base reference.
X-58 Nyx base reference.
PM-40 Anvil base reference.
Astaroth .57 base reference.
Type 73 base reference.
.50 GS base reference.
Rezi 12 base reference.
PILA base reference.
Cronen Squall base reference.
Krait P68 base reference.
APOC-338 base reference.