Image not available for HUD and Tac-Map field guide. Use the written reference below.
At a glance
- Category
- World System
Awareness
What to know
- Time Remaining
- Tracks storm escalation, not a universal extraction vehicle timer.
- Objectives
- Story, Dynamic Operation and Side Op tracking appear separately from the DMZ Orders display.
- Compass
- A 1–360 degree heading and nearby named POI help orient your callouts.
- Threat indicators
- Area Threat and Hostiles Kill Count describe different escalation systems.
- Squad display
- Shows health, armor and plate reserves, downed/wounded/dead state, temporary health, cash and relevant equipment condition.
- Weapons and supplies
- The HUD shows weapon ammunition and active equipment; open the backpack to sort or swap carried supplies.
- Tac-Map actions
- Zoom, ping, inspect missions and Orders, see threats and radiation, or cancel the current Op through the available controls.
- GridReported
- Letter and number labels identify a map cell, not an exact door or world-distance measurement.
Before your next move
- Check timer, squad condition and objective before moving.
- Open the Tac-Map and ping a useful destination.
- Read the active mission and its own timer before using an exit or changing objectives.
Read the right signal
This is an explanatory diagram, not a recreation of the in-game screen.
Area Threat
How strongly AI is responding around you.
Hostiles Kill Count
AI kills during this deployment; a separate escalation warning.
Wanted bounty
PvP notoriety associated with a player Dog Tag.
Time Remaining
Radiation escalation. Read an aircraft’s own prompts for departure.
Details still unclear
- Every platform-specific binding, HUD customization option and hidden indicator threshold.