World Fact

Health, wounds and the Tourniquet

Recovering from Last Stand can leave a wound; a temporary health boost is not the same as repairing it.

Image not available for Health, wounds and the Tourniquet. Use the written reference below.

At a glance

Category
World System

Survival

What to know

Tourniquet
The official description allows recovery into a wounded state when a Self-Revive is unavailable.
Reported health baselineReported
Early-access guides describe 150 normal health, with Tourniquet recovery sacrificing 50 maximum health and leaving 100 while wounded.
Medkit
A Medkit repairs the wound, restores full health and makes the Tourniquet available again.
Temporary health
Bandages and other temporary-health consumables do not by themselves repair the wound.
Separate equipment
A Self-Revive Kit has its own slot and recovery interaction.

Before your next move

  1. Read your downed recovery prompt.
  2. After using the Tourniquet, check for the wounded state.
  3. Use a Medkit when you need to repair the wound; read the item tooltip before substituting another heal.

Connected references

Details still unclear
  • Current-build health values, timings and every recovery-trait interaction.