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Signal Breaker
These are your notes. Objective checks do not confirm in-game credit, extraction or rewards, and do not complete planner prerequisites.
Clear the entire local mission log, including archived entries? Download an export first if you want a backup. Your atlas and preparation checklist are separate.
At a glance
- Category
- Dynamic Operation
- Credit scope
- Unknown
- Progress persistence
- Unknown
- Activity
- Dynamic Operations
- Notes
- A workbench objective is distinct from a permanent FOB 3D Printer recipe.
- Completion rewards and the arriving supply-drop loot are separate. Recover the drop and extract carried loot; published example payouts are not guaranteed farming yields.
- Objective Completeness
- Route Variants
- Objectives
- Prerequisites
- Unknown
- Rewards
- Signal Breaker described completion reward
- Item grant DMZ Cash · Unknown
- Signal Breaker described completion reward
- Supply Drop Source
- Dynamic Operation supply drops
Travel to the operation area.
- Required order
- Follow the active tracker; conditional route stages can differ.
- Targets
- Not established
Not yet established: who receives credit; extraction required for credit; progress kept between deployments; quantity; must be completed in one deployment.
Collect three bomb components.
- Quantity
- 3 count
- Required order
- Follow the active tracker; conditional route stages can differ.
- Targets
- Not established
Not yet established: who receives credit; extraction required for credit; progress kept between deployments; must be completed in one deployment.
Assemble the bomb at the marked workbench.
- Required order
- Follow the active tracker; conditional route stages can differ.
- Targets
- Not established
Not yet established: who receives credit; extraction required for credit; progress kept between deployments; quantity; must be completed in one deployment.
Plant explosives at three indicated radar targets.
- Quantity
- 3 count
- Required order
- Follow the active tracker; conditional route stages can differ.
- Targets
- Not established
Not yet established: who receives credit; extraction required for credit; progress kept between deployments; must be completed in one deployment.
Signal Breaker described completion reward
Described completion outcomes; claiming and carried-loot retention are separate.
- Claim Rule
- Unknown
- Notes
- The menu range, step payments, completion panel and after-action total are different evidence. Universal cash and XP remain unknown.
- Outcomes
- Item grant DMZ Cash · Unknown
- Outcomes Completeness
- partial
- Repeatability
- Unknown
- Reported Example
- Modifiers
- Double XP was active for many reported runs; per-run modifier control is absent.
- Scope
- Different UI surfaces from a published run; not independent measurements and never summed.
- Values
- Panel Cash
- 10000
- Panel Xp
- 6000
- Popup Xp
- 6600
- Retention
- Unknown