Mission

Signal Breaker

Build a mission bomb and sabotage three marked targets.

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DYNAMIC OPERATION

Signal Breaker

These are your notes. Objective checks do not confirm in-game credit, extraction or rewards, and do not complete planner prerequisites.

At a glance

Category
Dynamic Operation
Credit scope
Unknown
Progress persistence
Unknown
Notes
  • A workbench objective is distinct from a permanent FOB 3D Printer recipe.
  • Completion rewards and the arriving supply-drop loot are separate. Recover the drop and extract carried loot; published example payouts are not guaranteed farming yields.
Objective Completeness
Route Variants
Prerequisites
Unknown

Travel to the operation area.

Required order
Follow the active tracker; conditional route stages can differ.
Targets
Not established

Not yet established: who receives credit; extraction required for credit; progress kept between deployments; quantity; must be completed in one deployment.

Collect three bomb components.

Quantity
3 count
Required order
Follow the active tracker; conditional route stages can differ.
Targets
Not established

Not yet established: who receives credit; extraction required for credit; progress kept between deployments; must be completed in one deployment.

Assemble the bomb at the marked workbench.

Required order
Follow the active tracker; conditional route stages can differ.
Targets
Not established

Not yet established: who receives credit; extraction required for credit; progress kept between deployments; quantity; must be completed in one deployment.

Plant explosives at three indicated radar targets.

Quantity
3 count
Required order
Follow the active tracker; conditional route stages can differ.
Targets
Not established

Not yet established: who receives credit; extraction required for credit; progress kept between deployments; must be completed in one deployment.

Signal Breaker described completion reward

Described completion outcomes; claiming and carried-loot retention are separate.

Claim Rule
Unknown
Notes
  • The menu range, step payments, completion panel and after-action total are different evidence. Universal cash and XP remain unknown.
Outcomes
Outcomes Completeness
partial
Repeatability
Unknown
Reported Example
Modifiers
Double XP was active for many reported runs; per-run modifier control is absent.
Scope
Different UI surfaces from a published run; not independent measurements and never summed.
Values
Panel Cash
10000
Panel Xp
6000
Popup Xp
6600
Retention
Unknown