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MW4 DMZ; published early-access descriptions
Server buildings and safes in different buildings; each item is not assigned to every container.
At a glance
- Source type
- Container
- Acquisition methods
- container
- Pool Completeness
- partial
- Spatiality
- variable
WHAT THIS SOURCE CAN YIELD
Outcomes & conditions
Acquisition does not automatically mean retained inventory. Check the conditions for each method.
Shopping DRC Locker — Cheonwang server blades and safes
- Outcome
- Item grant Shopping DRC Locker · Unknown
- Described outcome
- possible
- Conditions
- Description
- Server buildings and safes in different buildings; each item is not assigned to every container.
- State
- partial
- Probability
- Unknown
- Extraction
- Description
- Recover the loot first. Successful extraction or an applicable protection is needed for retention; conversion/turn-in rules can consume it.
- State
- partial
- Retention
- Unknown
CPU — Cheonwang server blades and safes
- Outcome
- Item grant CPU · Unknown
- Described outcome
- possible
- Conditions
- Description
- Server buildings and safes in different buildings; each item is not assigned to every container.
- State
- partial
- Probability
- Unknown
- Extraction
- Description
- Recover the loot first. Successful extraction or an applicable protection is needed for retention; conversion/turn-in rules can consume it.
- State
- partial
- Retention
- Unknown
Power Regulator — Cheonwang server blades and safes
- Outcome
- Item grant Power Regulator · Unknown
- Described outcome
- possible
- Conditions
- Description
- Server buildings and safes in different buildings; each item is not assigned to every container.
- State
- partial
- Probability
- Unknown
- Extraction
- Description
- Recover the loot first. Successful extraction or an applicable protection is needed for retention; conversion/turn-in rules can consume it.
- State
- partial
- Retention
- Unknown
Control Units — Cheonwang server blades and safes
- Outcome
- Item grant Control Units · Unknown
- Described outcome
- possible
- Conditions
- Description
- Server buildings and safes in different buildings; each item is not assigned to every container.
- State
- partial
- Probability
- Unknown
- Extraction
- Description
- Recover the loot first. Successful extraction or an applicable protection is needed for retention; conversion/turn-in rules can consume it.
- State
- partial
- Retention
- Unknown
Comms Module — Cheonwang server blades and safes
- Outcome
- Item grant Comms Module · Unknown
- Described outcome
- possible
- Conditions
- Description
- Server buildings and safes in different buildings; each item is not assigned to every container.
- State
- partial
- Probability
- Unknown
- Extraction
- Description
- Recover the loot first. Successful extraction or an applicable protection is needed for retention; conversion/turn-in rules can consume it.
- State
- partial
- Retention
- Unknown
Manual: PPSh-41 — Cheonwang server blades and safes
- Outcome
- Item grant Manual: PPSh-41 · Unknown
- Described outcome
- possible
- Conditions
- Description
- Server buildings and safes in different buildings; each item is not assigned to every container.
- State
- partial
- Probability
- Unknown
- Extraction
- Description
- Recover the loot first. Successful extraction or an applicable protection is needed for retention; conversion/turn-in rules can consume it.
- State
- partial
- Retention
- Unknown
Loot Pool
Cheonwang server blades and safes — reported subset
- Members
- Membership Completeness
- partial
- Roll Count
- Unknown
- Selection Semantics
- Reported items across the described visit(s); neither an exhaustive pool nor an independent roll model.
Encounter
Cheonwang server blades and safes — search areas
- Conditions
- Description
- Server buildings and safes in different buildings; each item is not assigned to every container.
- State
- partial
- Locations
- Location State
- variable