Trait Build Plan

Recovery support — conditional trait plan

Consider recovery support for a squad that expects to revive teammates and manage wounds.

At a glance

Actual Offers
Unknown
Branch Path
Unknown
Candidates
  • Branch
    Unknown
    Consider When
    When teammate revives are part of your expected role.
    Offered Availability
    Unknown
    Point Cost
    Unknown
    Rationale
    Consider this effect for time spent reviving.
    Tradeoff
    Its value depends on reaching a teammate and completing the revive; it does not solve every recovery need.
  • Branch
    Unknown
    Consider When
    When recovery immediately after a revive is the concern.
    Offered Availability
    Unknown
    Point Cost
    Unknown
    Rationale
    Consider the post-revive effect separately from revive speed.
    Tradeoff
    Do not assume this and a speed trait appear together or that their effects stack numerically.
  • Branch
    Unknown
    Consider When
    When first-wound recovery is relevant to the deployment.
    Offered Availability
    Unknown
    Point Cost
    Unknown
    Rationale
    Compare the wound-related effect with the available squad-support alternatives.
    Tradeoff
    The name alone does not establish a free revive item, repeated uses or complete medical coverage.
  • Branch
    Unknown
    Consider When
    When the downed-state effect fits your support role.
    Offered Availability
    Unknown
    Point Cost
    Unknown
    Rationale
    Consider this as a situational downed-state option.
    Tradeoff
    Smoke is not a guarantee of a successful revive, escape or retained equipment.
Complete Build Feasibility
Unknown
Equipment Dependencies
Not established
Fallback
If recovery candidates are absent or unresolved, keep the current commitments, review owned medical items and choose only from documented current offers. Do not assume a future recovery branch will appear.
Medical Context
Next Choice
Conditional Scope
Described Rules
Decision
Use one actual captured decision, exact Operator revision, offered trait revision, cost and requirement evidence.
Default Scope
Current Build
Engine
evaluateChoice
Feasible
Review this as an option under the displayed scope; do not auto-select or infer a full build.
Infeasible
Defer this candidate for the specified decision; do not replace locked choices or invent later offers.
Unknown
Resolve the missing evidence. Do not spend a point based on this roadmap.
Notes
  • Editorial rationale links canonical effects; no new trait mechanics are authored here.
  • Candidates are alternatives and contingencies, not an allocation or guaranteed co-selectable set.
  • Unknown cost, branch, prerequisite or offer remains unknown. No numerical benefit or farming rank is enabled.
Plan Type
Conditional Roadmap
Selection Order
none
Total Points
Unknown
Tradeoffs
  • A recovery preference may compete with another offered option that better fits the immediate task. Compare the actual menu, not this candidate list as a complete build.
  • Do not remove medical supplies solely because a desired trait appears in this roadmap.

Field builds using this reference

Explore configurations and role ideas, then check what you own and what your Operator is offered.