See it in context.
Published illustrations help identify the subject. Appearance and illustrated configurations may change between builds.

More views (1)

At a glance
- Audience
- New DMZ players reviewing consequential Operator choices
- Notes
- Editorial decision support over official descriptions, not a prescribed allocation or measured optimal build.
- Actual offers, branch placement, costs, prerequisites and current-build applicability remain unknown until independently supported.
- The local trait checker evaluates supplied selections only; it does not perform Prestige, reset or dismissal.
Separate a reference from your menu
The official guide describes Operator-specific points, sequential branches and locked choices. A catalog entry or conditional roadmap does not establish what your Operator is offered, its cost or whether the next branch is accessible.
Check one decision at a time
Record the selected Operator, prior commitments, displayed offers, cost and available points before comparing a candidate. Leave missing information unknown. A conditional rules result is not current-build verification or proof that a whole roadmap can be selected.
Treat Prestige as a separate decision
Prestige is optional and tied to an Operator. For a first Prestige, the official guide describes removing normal Operator Traits, consuming specified cash and carried gear, and awarding a random permanent Prestige Trait; permanent Traits are separate from the reset progression. This guide does not calculate or recommend that transaction. Inspect the current confirmation and requirements before committing.
Field builds using this reference
Explore configurations and role ideas, then check what you own and what your Operator is offered.
- Resource return: Scout 9 / Survivalist 9 Conditional trait plan
- Squad recovery: Warfighter 9 / Survivalist 9 Conditional trait plan
- General Orders: six points in each tree Conditional trait plan