Mission

Hunt Operator

Eliminate the named wanted target.

At a glance

Category
Dynamic Operation
Credit scope
Unknown
Progress persistence
Unknown
Conditions, conflicts and limits 1
Prerequisites
Unknown
Rewards, unlocks and progression 1
Uses and connected references 1
More reference details 4
Notes
  • The official overview describes rival Operators; a guide’s named target in a bunker does not establish a universal NPC or player-only target pool.
  • Completion rewards and the arriving supply-drop loot are separate. Recover the drop and extract carried loot; published example payouts are not guaranteed farming yields.
Objective Completeness
Route Variants

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DYNAMIC OPERATION

Hunt Operator

These are your notes. Objective checks do not confirm in-game credit, extraction or rewards, and do not complete planner prerequisites.

Plan the details

Before you deploy

Starting the hunt

Choose Dynamic Operations before infiltration or use a field Dynamic Ops phone.

Practical route notes

Target scope

One described form targets an entire opposing Operator squad.

Timed trailer variant Example report

The official Bounty trailer instead shows a target Operator in Songdo Wharf with a countdown. Do not merge that single-target timed example into every squad hunt.

Rewards and completion

Completion outcomes

The official description lists DMZ XP, DMZ Cash and a Supply Drop. It does not establish an exact payout, drop pool or retained inventory.

Defeat the target marked by the active Operation.

Quantity
1 count
Required order
Follow the active tracker; conditional route stages can differ.
Targets
Not established

Not yet established: who receives credit; extraction required for credit; progress kept between deployments; must be completed in one deployment.

Hunt Operator described completion reward

Described completion outcomes; claiming and carried-loot retention are separate.

Claim Rule
Unknown
Notes
  • The menu range, step payments, completion panel and after-action total are different evidence. Universal cash and XP remain unknown.
Outcomes
Outcomes Completeness
partial
Repeatability
Unknown
Reported Example
Modifiers
Double XP was active for many reported runs; per-run modifier control is absent.
Scope
Different UI surfaces from a published run; not independent measurements and never summed.
Values
After Action Cash
600
Panel Xp
6000
Popup Xp
6150
Retention
Unknown